Arcade
Snake Arena
Steer a growing snake around the arena, grab snacks and bonus gems, and keep clear of the walls and your own tail.
- Keyboard
- Touch
Bounce the ball off your paddle to smash every brick, across 10 hand-made levels with power-ups to catch.
Move the paddle with the mouse or the arrow keys. Catch the letters that fall for power-ups.Drag anywhere on the field to move the paddle. Catch the letters that fall for power-ups.
Move the paddle with the mouse, the left and right arrow keys, or A and D. Space launches the ball. P pauses and resumes. M turns sound on or off.
Brick Breaker is a ball-and-paddle arcade game: a wall of bricks fills the top of the field, and you keep a bouncing ball in play with a paddle at the bottom. Every brick the ball hits takes damage, and the level is cleared when none are left.
There are 10 levels, each with its own pattern of bricks, from a simple warm-up wall to a fortress of tough bricks and steel. Power-ups drop from some broken bricks, and the ball speeds up as you go.
| Move the paddle | Mouse, or Left and Right arrows (or A and D) |
|---|---|
| Launch the ball | Click, Space or Up arrow |
| Pause and resume | P or Esc |
| Sound on or off | M |
| Move the paddle | Drag left or right anywhere on the field |
|---|---|
| Launch the ball | Tap the field |
| Pause | The pause button above the field |
Blue bricks break in one hit, orange bricks in two and red bricks in three; a tough brick changes colour and shows a crack as it weakens. Grey steel bricks never break: the ball just bounces off them, and a level is cleared without them.
A blue brick is worth 10 points, an orange one 25 and a red one 40. Every brick you break before the ball comes back to the paddle adds a 5-point chain bonus, up to 45 extra.
Clearing a level is worth 250 points, and clearing the last one adds 100 for every life you have left. Your best score at each speed is kept in this browser.
Some broken bricks drop a letter. Catch it with the paddle to use it: W widens the paddle for 12 seconds, M splits the ball into three, S slows the ball for 10 seconds, and + gives an extra life (up to 5). Losing a life or clearing a level ends any power-up.
The ball gets a little faster with every brick you break, up to a limit set by the speed you chose, and each level starts slightly faster than the last.
Yes. Drag anywhere on the field and the paddle follows your finger, so your finger never hides the paddle. Tap to launch the ball.
Clearing level 10 wins the game, with a bonus for every life you have left. You can then play again at any speed.
A ball that lands in the very middle of the paddle bounces straight up. Catch it off-centre to send it at an angle again.
Arcade
Steer a growing snake around the arena, grab snacks and bonus gems, and keep clear of the walls and your own tail.
Arcade
Grow a glowing snake in an arena full of computer rivals: eat orbs, boost past danger, and make rivals crash into your body.
Puzzle
Drag blocks onto the grid and complete rows and columns to clear them. Chain clears into streaks and keep the board open as long as you can.