Strategy
Checkers
The classic board game of jumps and kings. Capture every piece of the computer, or leave it with no move.
- Keyboard
- Touch
Outflank the computer on an 8 × 8 board: every disc you trap in a line flips to your side. Most discs at the end wins.
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Click a marked square to play there. Arrow keys move between squares; Enter plays.Tap a marked square to play there.
Reversi is a classic two-player strategy game, played on an 8 × 8 board with discs that are dark on one side and light on the other. Every move must trap at least one line of the opponent’s discs between the new disc and one of your own, and every trapped disc flips to your colour. When neither player can move, whoever has more discs wins.
Here you play the dark discs against a computer opponent. The rules take a minute to learn, but the game can swing completely in the last few moves, which is what makes it so replayable.
| Play on a square | Click it, or Enter or Space on the focused square |
|---|---|
| Move between squares | Arrow keys (Tab reaches the board) |
| New game | N |
| Sound on or off | M |
| Play on a square | Tap a marked square |
|---|
A move must outflank: placing your disc has to trap one or more of the opponent’s discs in a straight line between it and another of your discs, with no gaps. A single move can trap several lines at once, and all of them flip.
You cannot play anywhere else. If you have no legal move you must pass, and the game moves on to the other side; you never pass while a legal move exists.
The game ends when neither side can move, usually when the board is full. The side with more discs wins; equal numbers are a draw. Your wins, losses and draws at each level are kept in this browser.
Easy looks one move ahead and often plays a random legal move. Medium looks three moves ahead and knows the value of corners and edges. Hard looks five moves ahead and, once 8 or fewer squares are left, searches every possible ending.
You pass automatically and the AI plays again. As soon as you have a legal move, it is your turn again.
Yes. If neither side can play anywhere, the game ends early and the discs on the board are counted.
You open the first game. After that, whoever did not open a game opens the next one, so you take turns going first.
Strategy
The classic board game of jumps and kings. Capture every piece of the computer, or leave it with no move.
Strategy
Drop discs into the grid and line up four of yours before the computer does: across, down or diagonally.
Puzzle
Place one star in every row, column and coloured region, without letting any two stars touch.